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The Application of Flash

Playing animations in a web browser was quite a challenge in the early days of the internet. Some ways to accomplish this included creating GIF images using Adobe ImageReady or writing a Java program, although the latter was very slow. Macromedia Flash gained popularity due to its small file size, improved performance, and the fact that the Flash Player plugin was freely available, making it perfect for the slower dial-up internet connections of that time.



This is a beginner-level course for early animation. Students learn the fundamental principles of animation using Macromedia Flash 4.0. The course guide students through the fascinating world of animating vector graphics, showing them how to breathe life into static images with captivating movements such as upward and downward transitions, left and right shifts, subtle fades in and out, dynamic scaling, and a variety of other compelling animation techniques.


In 1999, Macromedia released Flash 4.0, a groundbreaking multimedia software version that significantly impacted web animation and interactivity during the late 1990s and early 2000s. This innovative software, which Adobe later acquired, empowered web designers and developers to produce dynamic content using vector graphics and a relatively lightweight file format (.SWF). With Flash 4.0, users could create a wide range of engaging multimedia content, including intricate animations, interactive games, and dynamic websites, thus revolutionizing how content was presented and experienced on the web.

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